Textures x3]body base color(2048x2048), body specular(2048x2048), body normal map(2048x2048), eye base color(512x512), eye specular(512x512), eye normal map(512x512)
[Rig]3ds Max Standard Bone | IK Controllers
[Features]The model includes the teeth and tongue inside the mouth, The eyeballs are separate models, and the mouth can be opened and closed. Because of the IK controllers, if you want to displace the whole model, you need to link all the IK controllers to a dummy or an arbitrary object.