A pack of 3D scanned photorealistic skulls. Rodents, rabbit, cow, roe dear, etc. All except one is with manual retopology, most come with 2 levels of Level of detail. Average poly count is 3300p - 1900v except broken roe dear skull model that is made with automatic retopology.
A 15cm length animal skull remains with 4k textures, some fallen off teeth and broken cheekbone.
LOD0 - 2270v. 2667p. LOD1 - 1188v. 1708p. LOD2 - 545v. 862p.
This broken skull suits well for any horror, graveyard or historic setting. Works quite well for close up / inspection sins has quite some surface details and hi res textures.
A small skull. Photorealistic scanned skull found in Northern / Eastern European forest. PBR textures at 4k. lod0 2014 v. 2368p. lod1 349v 527p.
Most likely Nutria's (coypu) skull. Water loving rodent that has teeth that resemble beavers teeth. Comes with 4k PBR textures and lod’s. It is 2158 v. and 2578 p. at lod0, 875 v. 1280 p. at lod1 and 216v. 437p. at lod2. LOD 0 - manual retopo.
(images show all triangles but opening obj (with correct settings) or max / maya documents will give you quads and tris. )
Small rodents skull. Original size around 5.5 cm. Comes with 4k pbr textures. Also automatically reduced poly count for lod1 model that has 398 verts and 640 polys. Nice round shape - will work well for any real time application.
(Some images show all triangles but opening obj (with correct settings) or max / maya documents will give you quads and tris. ) Note: models come as separate 3D model and texture files. Included max / maya scenes have only diffuse / normal maps applied. Materials are not included.
Scanned model of a small skull that is covered with strange markings. Could be used for some sort of horror setting as an artifact for preforming rituals. Skull is painted white and has markings on inside while on front (outside) it has some drawings. Comes with 4k pbr textures. Also automatically reduced poly count for lod1 model that has 497 verts and 978 polys.
Broken top part of a skull. the only skull in pac that was done with auto retopo, therefore polycount is higher.
scanned photogrammetry model ir 3 levels of detail. 4k textures in jpg and png formats.
LOD0 p - 21479 v - 10729, LOD1 p - 6482 v - 3219, LOD2 p - 2184 v - 1073
Small skull with 4k PBR textures. LOD 2264v. 4554p. LOD1 911v. 1425p. LOD2 481v. 920p.
Low poly version of a skull with removable horns.(high poly is uploaded separately This skull is quite big around 40cm in length (16 in) and it is most likely a cow's skull. ). Model comes with BPR texture + bump texture at 4k for skull and for horn. 2168 verts, 4372 p. for main skull. 2422 v. and 4826 p. for skull and horns.