Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This Robust Dung Beetle with a rugged, shiny exoskeleton is ideal for wildlife simulations, educational software, and virtual zoo experiences. Its natural curvature and realistic texture bring lifelike detail to any project.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs. All textures are 4096*4096 in size.
If you enjoyed this model, please like and leave a comment!