Tyrannosaurus Rex Low-poly 3D model

A model of a Tyrannosaurus Rex fully rigged and animated. Comes with 8 animations (walk, fast walk, run roar, jump, bite, die, idle.

Animated files available in 3dsmax 2011-14 and FBX.
Regular model in obj.

Other files on request.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects247
Cameras1
Bone geometry107
Editable poly2
Editable mesh46
Edit poly4
Standard primitives4
Shapes16
Helpers64
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale0
Objects with Default names84
Objects without materials158
Animated objects192
Groups1
Scene bounding box size ( X / Y / Z )76200.0 mm / 76200.0 mm / 35632.23 mm
Renderer Namemental ray renderer
Type of lightingHDRI + Lights : (Total lights: 3)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
BallSocketConstraint028Helper
BallSocketConstraint019Helper
C_L_FootShape
b_Left_Toe1Bone
b_RootEdit Poly
b_Left_Toe9_NubBone
IK Chain005Helper
b_Left_Toe12_NubBone
Bone130Bone
EyesEdit Poly
b_Tonque1Bone
b_Left_Foot1Bone
Bone112Bone
Bone133Bone
b_Left_Toe3_NubBone
Bone099Bone
IK Chain009Helper
Circle001Shape
Circle007Shape
b_Left_LegBone
View all 247 objects
Animated objects
Names of animated objects used in the scene (sample of up to 20 objects)
Object nameAnimation length
b_Right_Finger3_Nub597f
Bone103597f
b_Left_Finger6_Nub597f
BallSocketConstraint01629f
IK Chain006598f
BallSocketConstraint00929f
BallSocketConstraint01729f
b_Right_Finger5597f
BallSocketConstraint02429f
b_L_Eyelid_Top2f
BallSocketConstraint02929f
b_Right_Toe2598f
C_R_Foot598f
Circle002598f
b_Left_Toe1597f
Point002598f
b_R_Eyelid_Top0012f
Point011598f
b_Left_Toe5598f
b_Right_Toe6_Nub597f
View all 192 animated objects
Lights
Light names and types used in the scene (sample of up to 20 objects)
Light nameLight type
Omni001Omni
Sun001IES_Sun
Sky002IES_Sky
Cameras
Camera names and types used in the scene (sample of up to 20 objects)
Camera nameCamera type
Camera001Targetcamera
Texture files and paths
Textures5
Unique texture names5
Relative texture paths0
Absolute texture paths2
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
H:/Game_project/charcter/max/UDK_character/TRex/Textures/
H:/Game_project/charcter/max/UDK_character/Sheep/Textures/
Textures
Materials
Materials4
Default material names2
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
23 - DefaultStandard0
Map #1mr_Physical_Sky0
19 - DefaultMatte/Shadow/Reflection0
TRexSkinSubsurface Scattering Fast Skin3
Geometry
Polygons13,058
Triangles25,879
Vertices14,480
3-sided polygons1,246
4-sided polygons11,775
5 and more-sided polygons37
Layers
Number of layers7
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Dinosaur3
Diagram0
Bones_Controls45
Constraints33
04
SUN4
Bones158
Viewport Screenshots

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Available formats
  • Previews -
  • Other 119 Bytes
  • Autodesk FBX 2014 (.fbx) 81.9 MB
  • OBJ(.obj, .mtl) (2 files) -
    Version: 2014
  • 3ds Max 2014 (.max) 85.5 MB
    Version: 2014, Renderer: Mental Ray
  • 3D Studio (.3ds) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2015-05-08
  • Model ID#129175
  • Animated Yes(approved)
  • Rigged Yes(approved)
  • VR / AR / Low-poly Yes(approved)
  • PBR No
  • Geometry Polygon mesh
  • Polygons 11,080
  • Vertices 11,070
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No