Ostrich 3D model

Scene is created in Maya 2014 Shave 8.0v26 Render :Mental ray 2014 3.1

1 / The Ostrich is ready for render in Maya 2 / The Ostrich is also ready for the game engine its fur is compatible with Nvidida Hairwokrs

Textures: Body Diffuse fur neck:4096x4096 Body Diffuse fur :4096x4096 Body Normal:4096x4096 Fur Density1:4096x4096 Color :4096x4096

Warning: This model will also convert to the program: 3Ds max. Write me for more transfer information..

Cuss Astil

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Response 82% in 2.0h
3D Modeling
Low-poly Modeling
Post Production
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3D model formats
  • Autodesk Maya 2014 (.ma, .mb)17.5 MBVersion: 2014Renderer: Mental Ray 3.1
  • 3D Studio (.3ds) -
  • Autodesk FBX (.fbx) -
  • OBJ (.obj, .mtl) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2019-01-24
  • Model ID#1880366
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 11,000
  • Vertices 11,000
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used