American Football Player High Details 3D model

High Detailed Photorealistic Fotball player+ Helmet, completely UVmapped and smoothable, made with 3Dsmax 2014

Ready for marmoset viever + obj file.

In 3Dsmax base scene no render.
I make images output in Marmoset.

included ZBrush file+PSD source images

2 Variant textures body color (dirt,clear)

More info in images.

Head Diffuse texture: 8096x8096
Head Specular texture: 8096x8096
Head Normal texture: 8096x8096
Head Glossines texture: 8096x8096
Head AO texture: 8096x8096

Body Diffuse texture: 8096x8096
Body Specular texture: 8096x8096
Body Normal texture: 8096x8096
Body Glossines texture: 8096x8096
Body AO texture: 8096x8096

Helmet Diffuse texture: 8096x8096
Helmet Specular texture: 8096x8096
Helmet Normal texture: 8096x8096
Helmet Glossines texture: 8096x8096
Helmet AO texture: 8096x8096

Eye color Diffuse: 1024x1024
Eye specular Diffuse: 1024x1024
Eye normal Diffuse: 1024x1024

Complete kink texture
Complete Length texture
Complete density texture
Complete spiral texture
Complete clump texture


Jiri (Astil) Adamec


Tell the author what you think of this product!

jacob707 wrote
that is a work of art
Pimp3D wrote
good job!


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Designer response: 91% in 1.5h
Available formats
  • OBJ(.obj) (2 files) -
  • Alias/WaveFront Material(.mtl) (2 files) -
  • 3ds Max(.max) (2 files) -
  • Marmoset Toolbag Scene(.tbscene) (2 files) -
  • Marmoset Toolbag material (.tbmat) 554 MB
  • Zbrush (.ztl) 804 MB
  • 3D Studio (.3ds) (Contact for availability) -
  • Autodesk FBX (.fbx) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-02-29
  • Model ID#258233
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 62,000
  • Vertices 62,000
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs
  • Plugins used No