This is a near-realistic 3D character with full maps, rigging, fur, animation. The model is made with Blender 2.79b and Cycles renderer at real-world scale.
There is a Blend file, an ABC file, a FBX file, an obj and a stl file.
Ardea herodias_BigFeather_BaseColor.png, 4096*4096
Ardea herodias_Body_BaseColor.png, 4096*4096
Ardea herodias_Body_Height.png, 4096*4096
Ardea herodias_Eye_BaseColor.png, 1024*1024
Ardea herodias_MiddleFeather01_BaseColor.png, 6000*6000
Ardea herodias_MiddleFeather02_BaseColor.png, 4096*4096
Ardea herodias_SailFeather_BaseColor.png, 4096*4096
Ardea herodias_WingFeather_BaseColor.png, 2048*2048
Ardea herodias_WingFeatherPlane_BaseColor.png, 4096*4096
With a complete controller, it can be deformed well.
Leg IK/FK, can be switched by custom attributes.
The neck is limited to follow the head to rotate. The limit can be switched by custom attributes.
Loopable flighting animation, frame range 0-211
Notice Before Purchase
Please take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.
The model is in meter units at real-world scale.
Just put the model in the scene to render without cleaning.
No part-name confusion when importing several models into a scene.
No external add-ons needed.
There are no lights and cameras.