DESCRIPTION

This asset has CARTOON DEER FAMILY models - Calf, Doe and Stag.

The models has 47 bones, 11000 - 15000 tris.

Texture maps (4 color variations) - albedo, AO / metallic / roughness, normal map (all 2048x2048).

Separate models for mobile phones with 2000-5000 triangles.

65+ animations (IP/RM):

Attack (up, front, move front, back, left, right, run), hit (front, back, middle), death (left, right), idle 1-6, eat 1-2, eat dig, eat walk, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ).

The beginning, cycle and end of animations to eat, sleep, lie, etc. customized.

Attention!

The archive contains such formats as Blend, FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.

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Cartoon - Deer Low-poly 3D model

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File formats
OBJ
OBJ<br />File Size: 1.01 MB
FBX
Autodesk FBX<br />File Size: 32.9 MB
BLEND
Blender<br />Version: 4.2 - Renderer: Default<br />File Size: 15.8 MB
TEXTURES
Textures<br />File Size: 32.6 MB
JPG
JPG<br />File Size: 32.6 MB
PNG
PNG<br />File Size: 32.6 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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15000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 7500 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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