DESCRIPTION

Animated and textured, game-ready Giant Pacific octopus.

Includes swimming animation which loops seamlessly at 76 frames. Also included is the skin-stretching animation in which the top layer of skin grows and shrinks around the tentacles. This feature can be controlled via shapekeys, and comes pre-animated in a natural pulsing movement.

Armature contains 124 bones. Each tentacle is fully rigged and weighted with 15 bones each, allowing for full control of their movements. The head contains four bones. The full armature layout can be seen in the preview images.

Model has clean topology and is optimized for subdivision. Wireframe preview images show the base mesh (34,578 vertices). Textured preview images show the model with one level of subdivision applied.

The model includes color, normal, subsurface, and reflect maps. The UV layout is non-overlapping and is displayed in the preview images.

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Animated Octopus Low-poly 3D model

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Native file format
BLEND
Size: 32.8 MB
Renderer: Cycles | 3.0
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 5 MB
FBX
Autodesk FBX<br />File Size: 27.7 MB
GLTF
glTF<br />File Size: 16.4 MB
STL
Stereolithography<br />File Size: 3.15 MB
DAE
Collada<br />File Size: 11.2 MB
TEXTURES
Textures<br />Version: 3.0<br />File Size: 8.11 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Model is not 3D printable
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Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
30231 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 34578 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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