This file contains the mesh and textures for a futuristic landing pad The actual pad alone contains just over 2500 faces without the bevel modifier applied (about 18,000 with the bevel modifier applied) and the total poly count with the additional objects is noted in the general stats.
The Blender model comes ready for use - unlike the .dae file which will require you to reconnect the supplied textures
The project comes with 4K and 2k textures and uses the PBR metallic workflow and PBR metallic occlusion roughness workflow respectively. The 4K is the Stanard texture set is used for general purpose and the 2K set is optimiset for realtime (as you can see here http://www.designprototype.net/real-time-views/)
The additional panel is simply an extra object that you may find useful but if not please disregard - it comes with 4K and 1k textures
A single hdr is provided in the file which can be replaced with your own