DESCRIPTION

Heinkel He-111
Lowpoly model of german WW2 bomber

Heinkel He 111 was a German bomber aircraft designed in 1934. Through development it was described as a “wolf in sheep’s clothing”. Due to restrictions placed on Germany after the First World War prohibiting bombers, it masqueraded as a civil airliner, although from conception the design was intended to provide Luftwaffe with a fast medium bomber.Perhaps the best-recognised German bomber due to the distinctive, extensively glazed “greenhouse” nose of later versions, the Heinkel He 111 was the most numerous Luftwaffe bomber during the early stages of World War II.It was used as a strategic bomber during the Battle of Britain, a torpedo bomber in the Atlantic and Arctic, and a medium bomber and a transport aircraft.

1 standing version with wheels and 2 flying versions with trails, afterburner, pilot and armament.
Model has bump map, roughness map and 3 x diffuse textures.

Check also my other aircrafts and cars.

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nbova512Returning buyer from this seller
This user has purchased multiple models from this seller
UV Mapping when imported into blender is totally off, textures are fine but UV maps have to be manually reassigned Edit: Okay nevermind I'm just a goober and hit a wrong button in Blender. All is good - but it would be nice to have individual files for each plane as opposed to packing it into one big scene.
as
astanidReturning buyer from this seller
This user has purchased multiple models from this seller
model seemed to be nice on the renderer... but it's made in a really strange way. i tried to import it in Unity - there're no textures just sigle color materials ? Is there any chance it can be reworked to fit common game engine requirements ?

Heinkel He-111 WW2 bomber Low-poly 3D model

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BLEND
Size: 7.12 MB
Renderer: Cycles | 3.0
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OBJ | 2 files<br />File Size: 2.58 MB
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Autodesk FBX<br />File Size: 1.07 MB
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