DESCRIPTION

The Shahed-136 drone model (also known as 'Geran-2') is a highly detailed 3D replica of the unmanned aerial vehicle used in modern conflicts. The model contains 11,717 polygons and 12,060 vertices, providing a balance between quality and performance for use in various projects.

The drone is modeled with precise details of the fuselage, wings, stabilizers, and other structural elements, making it suitable for military simulations, gaming projects, and visualizations. This model is ideal for animations, renders, and virtual reality applications.

Model features:

  • Optimized for real-time use
  • Clean geometry with no intersecting polygons
  • Easily customizable for texturing and rigging
  • Compatible with Blender, and other 3D software

The Shahed-136 model will add realistic detail to your project, enhancing precision and depth.

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Shahed 136 Low-poly 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 1.32 MB
BLEND
Blender<br />Renderer: Eevee 4.2<br />File Size: 96.6 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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11717 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 12060 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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