DESCRIPTION

Detailed model of a Panavia Tornado ADV F3 in the colour scheme used by the RAF during Operation Desert Storm in 1991.

Geometry and Rigging

The model is provided as four primary separate meshes (main airframe, cockpit, undercarriage, and glass elements) along with separate objects for the weapon loadout (fuel pod, four ASRAAMs, and four Skyflash missiles).

The four main meshes are linked to a 60 bone armature - 18 control bones to animate the cockpit canopy, refueling probe, and flight control surfaces - in addition there are three controls to animate the wings, undercarriage, and airbrakes.

Including a full loadout the model consists of 62.384 vertices and 59,926 faces, there are some overlapping faces (in hidden areas that aren't normally visible) and non-manifold geometry so the model is probably not suitable for 3d printing without significant additional work.

Note: The additional rigging controls are only available in the native Blender format. The armature is available in the .glb and .fbx formats but the rigging is not.

Materials and Textures

The model is provided with five PBR materials - the main airframe, undercarriage, cockpit, glass elements, and loadout - fully unwrapped with non-overlapping UVs.

Each material comes with appropriate texture maps:

  • Airframe: Base colour (8k), metallic (4k), roughness (4k), normal (8k), ambient occlusion (4k), emission (2k)
  • Undercarriage: Base colour (2k), metallic (2k), roughness (2k), normal (2k), ambient occlusion (2k), emission (2k)
  • Cockpit: Base colour (4k), metallic (4k), roughness (4k), normal (4k), ambient occlusion (4k), emission (4k)
  • Loadout: Base colour (4k), metallic (4k), roughness (4k), normal (4k), ambient occlusion (4k)
  • Glass: Base colour (1k), roughness (1k), normal (1k), opacity (1k)

The materials were designed and created in Blender using Cycles, but should work in any renderer that supports the PBR metallic workflow

Note: Textures may not connect properly when using the .fbx, .glb, and .obj exports but all textures are logically named so they should be easy to reconnect if necessay

A similar model of the Tornado IDS GR1 variant is also available here: https://www.cgtrader.com/3d-models/aircraft/military-aircraft/panavia-tornado-ids-gr1

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wildflower0187Community member
This user is part of the CGTrader community
it's good~nice working!!!!
PolyMart
PolyMartCommunity member
This user is part of the CGTrader community
Awesome
BsTen
BsTenCommunity member
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good
ma
marketing-mrplastCommunity member
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amazing!
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Panavia Tornado ADV F3 3D model

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Native file format
BLEND
Size: 157 MB
Renderer: Cycles | 3.5
Exchange formats
OBJ
OBJ<br />File Size: 156 MB
FBX
Autodesk FBX<br />File Size: 157 MB
GLTF
glTF<br />File Size: 284 MB
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FBX
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No unsupported objects
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
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Textures & material
PBR textures
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Square textures
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Power of 2 texture sizes
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No UV overlaps
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3D Features
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PBR
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Textures
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Geometry
Subdivision ready
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59926 polygons
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/ 62384 vertices
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Unwrapped UVs
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