DESCRIPTION

Fokker D2, with full visible interior for Unreal Engine 4 made in high detail for game use. Features highly detailed instruments and a Spandau LMG08 machine gun Unreal migrated content and 3dsMax archived file with physical materials ready.

Aim for this project was detail and quality so it has a lot of parts, and materials. However it is aimed for game use so the geometry is optimized, unique painted textures only for most important parts and used various masks, tiling textures and decals on other parts to have a high texel density without having tons of unique painted texture sets. Furthermore plane is split into different meshes for easy culling setup.

Two paint schemes: With Rooster eyes and without. Change by replacing Gear and Parts material with GearNoEyes and PartsNoEyes respectively. Please note this model was made primarily for Unreal. Arnold does not support decals, so the decals in the 3ds max file are not setup. However UV mapped decal meshes and the textures are included. The Camouflage paint pattern is made using a tiling mask. You can randomize the paint color and the pattern between different units. In Unreal pattern adjustment is done by editing “X offset” and Y offset” in the “M_FokkerBody” material.

Historically Fokker D2 was not a successful aircraft, hence, not many were build or survived. Therefore, information on it is scares. I believe I made it as accurate as possible using what was available on the internet for free, but there may be inaccuracies if you are after a 100% historically correct model.

Purchase also includes a pilot model with World war one period clothing. Note the pilot model is meant for plane exterior shots, therefore the pilot model lacks hand and leg clothing. Pilot vertex count no included in technical details.

Previews rendered in Unreal 4 and Arnold.

4K texture sets. Ambient Occlussion, Roughness and Metallic are packed to one texture. No collision or lightmaps.

Thank You for checking out my work

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.

Fokker D2 plane Low-poly 3D model

Royalty Free License (no AI)
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
UASSET
Size: 974 MB
4.27
Exchange formats
FBX
Autodesk FBX<br />File Size: 10.9 MB
MAX
Autodesk 3ds Max<br />Version: 2025 - Renderer: Arnold<br />File Size: 1.12 GB
TEXTURES
Textures<br />File Size: 839 MB
OTHER
Other<br />File Size: 839 MB
PNG
PNG<br />File Size: 1.12 GB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
231964 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 126012 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat