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I made this models for baking maps to my low-poly. So some of details are simplified, some of holes are missed. The topology is not clean, but made with good shading. The model uses combined types of mesh: subdiv, subdiv with creases, sculpt.
You can use this model for bake, retop, renders or as reference.
No UVs and no textures.
Not intended for 3d-printing. But you can prepare the meshes yourself and print it.
File formats: