Collection of Road Cones 500mm and 750mm
------------------------------ USAGE ------------------------------------
- This model collection is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.
--------------------------- TOPOLOGY --------------------------------
Polys: 1392Verts: 1397Total: 2.764 tris
Polys 1460Verts 1444Total: 2.858 tris
--------------------------- MATERIALS and TD --------------------------------
- Each model use 1 texture sets total:
- MI_RoadCone_750_Orange: 1988px/m (2K textures)
- MI_RoadCone_500_Orange: 2600px/m (2K textures)
------------------------ TEXTURES and UV -------------------------
- Eavh model is completely UVunwrapped. You can see all the textures and UV maps on the preview images
- Non-Overlapping method was used.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available
- Additionaly mesh maps included (ao, curvature, normal_base, position, thickness, world_space_normals)
- Additionally included textures in format Unreal Engine Packed (BaseColor, NormalMap 8bit + dithering, OcclusionRoughMetallic)
-------------------------- DESCRIPTION ------------------------------
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- All materials and textures are intelligently named
- PBR materials, as you can see on the preview
- No special plugin needed to open scene
- Real world scale 1:1
- Units of measurements are centimeters