.obj.fbx.stl.blend.dae.pdf
$3
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Technical Specifications * Geometry: 15,850 faces | 15,672 vertices.
Topology: Optimized, clean mesh that is subdivision-ready for extreme close-up renders.
Formats: FBX, OBJ.
UVs: Fully unwrapped with a logical, non-overlapping layout for seamless texturing.
Design & Materials The model includes integrated engine intake vents beneath the fuselage and a fully modeled landing gear system with wheels and support struts. Realistic materials developed within Blender provide a photorealistic finish that reacts naturally to lighting, making it ideal as either a low-poly real-time asset or a high-poly hero piece in CGI sequences.
Technical Specifications * Geometry: 6,818 faces | 6,720 vertices.
Optimization: Lightweight geometry designed to maintain high frame rates in real-time engines.
Formats: FBX, OBJ.
UVs: Fully unwrapped for custom liveries, weathering, or tactical markings.
Design & Materials The aircraft faithfully captures the flying wing design, emphasizing the sharp, angular lines and serrated trailing edges characteristic of stealth technology. It features a detailed cockpit with translucent panes and a functional landing gear system. The dark, charcoal-grey fuselage utilizes subtle specular maps to mimic radar-absorbent coating, providing a weighted, metallic presence.
Technical Specifications * Geometry: 33,544 faces | 33,304 vertices.
Topology: Optimized quad-based mesh, subdivision-ready to prevent edge collapsing or smoothing artifacts.
Texturing: PBR (Physically Based Rendering) materials with a matte RAM (Radar-Absorbent Material) finish.
UVs: Efficient, non-overlapping layout with consistent texel density.