- Mouse Micro Switch Kailh GM4.0 Red, Cyan, Blue, White Colour. Subdivision-ready
Unique smudges on texture of each texture set------------------------------ USAGE ------------------------------------
This models is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.
--------------------------- TOPOLOGY --------------------------------
- Each model consist of 3 objects total.
- No Ngons used, just Quads and Tris
- Each model TOTAL:
- 12.618 tris
--------------------------- MATERIALS and TD --------------------------------
- Each model use by 1 texture sets total:
- MI_MouseMicroSwitch_Cyan: 126000px/m (4K textures)
- MI_MouseMicroSwitch_Blue: 126000px/m (4K textures)
- MI_MouseMicroSwitch_White: 126000px/m (4K textures)
- MI_MouseMicroSwitch_Red: 126000px/m (4K textures)
- Less visible elements has less TD
- Additionally Material ID map is included.
------------------------ TEXTURES and UV -------------------------
- Model is completely UVunwrapped. You can see all the textures and UV maps on the preview images
- Non-Overlapping method was used.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available
- Additionaly all mesh maps included (ao, curvature, id, normal_base, position, thickness, world_space_normals)
- Additionally included textures in format Unreal Engine Packed (BaseColor, NormalMap 8bit + dithering, OcclusionRoughMetallic)
-------------------------- DESCRIPTION ------------------------------
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- All materials and textures are intelligently named
- PBR materials, as you can see on the preview
- No special plugin needed to open scene
- Real world scale 1:1
- Units of measurements are centimeters