3D Model | Low-poly | PBR | .fbx | .obj | .blend | .mtl |
---|---|---|---|---|---|---|
Trashbag - Small
Tris - 11738 Textures - Color(2048x2048), Roughness(2048x2048) and Normal(2048x2048)
Trashbag - Small 2
Tris - 8164
Textures - Color(2048x2048), Roughness(2048x2048) and Normal(2048x2048)
Trashbag - Medium
Tris - 11128 Textures - Color(2048x2048), Roughness(2048x2048) and Normal(2048x2048)
Trashbag - Medium 2
Tris - 14502
Textures - Color(2048x2048), Roughness(2048x2048) and Normal(2048x2048)
Trashbag - Large
Tris - 10866
Textures - Color(2048x2048), Roughness(2048x2048) and Normal(2048x2048)
Trashbag - Large 2
Tris - 11358
Textures - Color(2048x2048), Roughness(2048x2048) and Normal(2048x2048)
Trashbag - Big
Tris - 11168
Textures - Color(2048x2048), Roughness(2048x2048) and Normal(2048x2048)
Trashbag - Big 2
Tris - 14028
Textures - Color(2048x2048), Roughness(2048x2048) and Normal(2048x2048)
The .blend files have the materials ready, might need to assign the texture paths. For the roughness image texture node make the color space linear and for the normal image texture node make it non-color.