This Rustic Atelier Furniture set includes a chair (with two materials), a table with ten drawers (with one material), and a mannequin with measuring tape.
Chair size: 52.2 x 79.7 x 49.3 cm (width, height, depth)
Table size: 210 x 134 x 115 cm (width, height, depth)
Mannequin size: 175 x 49,1 x 45,8 cm (height, width, depth)
Main Information:
- High-quality, high-poly model, correctly scaled to accurately represent the original objects.
- The native file format is .blend, with the Cycles render engine used.
- OBJ and FBX formats included.
- The models are constructed with care and attention to detail.
- The models have a clean edge flow and are ready to be subdivided.
- The Topology is 100% quads, and the models do not contain poles (except for the Mannequin, which contains 48 poles in inanimate and/or hidden places).
- The models are built on a real-world scale.
- System units used - centimeters.
- The position, scale, and rotation transforms are reset (except for the position transforms of the table so that you can use the drawers more conveniently).
- The models in the native files are ready to render as it is.
- Objects in the native file are organized in collections.
- The model and its parts are named properly.
- No cleaning up is needed, just import the model into your scene and start rendering.
- No additional plugins are needed to open or render the model.
- PBR Metallic/Roughness includes: Albedo, Metallic, Roughness, Normal, Displacement, and AO maps.
- PBR Specular/Glossiness includes: Diffuse, Specular, Gloss, Normal, Displacement, and AO maps.
- A total of 6 textures are included for each workflow, with 4096 x 4096 px resolutions (except for the measuring tape, which has 7 texture files, with 8561 x 76 px resolutions because it has a black and white side, and needs two diffuse/albedo maps therefore).
- The native file uses a Metallic/Roughness workflow.
Usage Instructions:
- Models' coordinates in space are (x0, y0, z0), with Z being the up-axis.
- To simultaneously move the object with all its parts, use the Control-For-All empty objects in the native files (location x0, y0, z0).
- Native files contain look development assets (turntable, sphere with middle gray material, sphere with fully reflective material, color checker, lights, and camera), all in one collection named Coll-Look-Dev-Assets.
- The main models with their parts (14 objects for the chair, 126 objects for the table, and 5 objects for the mannequin) are in one collection named Coll-Atelier-Chair, Coll-Table-Pieces, and Coll-Atelier-Mannequin. You can directly append those collections to your scene if you don’t want extra items clogging up your file.
- The native files include a flattened model with all objects joined to one for table and one for chair, in case you just want to use it as it is. This object is named “Chair-Flattened”, “Table-Flattened”, and “Mannequin-Flattened”.
Archives Included:
For the chair:
- Blender 3.6.5 file (Atelier-Chair.blend).
- FBX file (Atelier-Chair.fbx).
- OBJ file (Atelier-Chair.obj, Atelier-Chair.mtl).
- Textures (Atelier-Chair-Textures.zip)
- Readme files (Atelier-Chair-Readme.zip)
For the table:
- Blender 3.3.2 file (Atelier-Table.blend).
- FBX file (Atelier-Table.fbx).
- OBJ file (Atelier-Table.obj, Atelier-Table.mtl).
- Textures (Atelier-Table-Textures.zip)
- Readme files (Atelier-Table-Readme.zip)
For the mannequin:
- Blender 3.6.5 file (Atelier-Mannequin.blend).
- FBX file (Atelier-Mannequin.fbx).
- OBJ file (Atelier-Mannequin.obj, Atelier-Mannequin.mtl).
- Textures (Atelier-Mannequin-Textures.zip)
- Readme files (Atelier-Mannequin-Readme.zip)
Please do not hesitate to contact me in case of any questions or problems regarding the model. I will do my best to help you promptly!