Low poly and game ready model of M4A1/AR-15 carabine assault rifle, fully modular, with each module sharing it's own UV space in 4 color variations . Asset suitable for games and realtime rendering engines.
- Every modular part is on unique uv and material set. Reticle is also on sepparate UV set.
- Real world scale and dimensions.
- Proper padding maintained for mipmapping, textures also could be downscaled.
- Some parts that are not visible are simplified / not modeled for optimization (trigger box assembly not modeled for example)
- Moving parts are sepparated and ready to be animated
- Unreal and unity HDPR masks are included
M4A1/AR-10 Compatible parts: Buttstock, Gasblock, Pistolgrip, Rail and MLOC attachments.
Mesh naming convention: Type_Model_Part.Material naming convention: Type_ModelTexture naming convention: Material_Texturetype; Texture format: .png 8bit, 16bit normals; Texture Types: AO, DirectXNormal, Albedo(with alpha), Roughness, Metallness, Unity HDPR mask, Unreal ORM.