A Low-poly 3D collection of harbour environment made in Blender 3.0
- Images rendered in blender Eevee.
- real world approximate scale
- all pivots are centered
- optimized mesh
- no flipped faces
TEXTURES
- .png
- Painted and exported using Substance Painter.
- 4096x4096 and 2048x2048 Textures.
- Unreal ready textures: (base color/OcclusionRoughnessMetalic/Normal).
- Unity HDRP ready textures (metalic standard): (base color/MaskMap/Normal).
- Unity URP ready textures (metalic standard): (AlbedoTransparency/MetalicSmoothness/Normal).
- Individual PBR maps: (base color/metalic/Normal/Roughness/AO).
Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.
Made by Gabe.