A set of four high-detail eyeball models designed for realistic anatomical and visual accuracy. The collection includes three human variants (brown, blue, and green iris) plus one non-human eye with distinct species-specific characteristics. Each model features a natural corneal bulge, detailed iris morphology, subtle color variation, and fine vascular structures across the sclera for credible close-up presentation. Materials and topology are optimized for clean integration into professional workflows.
Key Features
- 4-model set: 3 human eyeballs (brown, blue, green) + 1 non-human variant
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Detailed iris textures with natural depth and color variation
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Realistic scleral vascularity and corneal shape
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Clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
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Original Software: Blender v2.90
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Tested in: Blender 5.0 (Fully compatible)
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Objects Included: 4
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Polygons: 352 (Subdivision OFF) / 5,632 (Subdivision ON)
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Vertices: 356 (Subdivision OFF) / 5,636 (Subdivision ON)
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Largest Object (Eye 1): 352 polygons and 352 vertices (Subdivision OFF)
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Units: Centimeters (H: 2.5, W: 2.6, L: 2.5)
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Renderer: Blender Cycles
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Plug-ins: None required
Textures & Materials
- Standard PBR workflow
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4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
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Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors