A collection of lamps in cyberpunk style, made using Blender 3.0
- Images rendered in blender Eevee.
- real world approximate scale.
- all pivots are centered.
- optimized mesh (clean geometry)
- no flipped faces, no holes.
- for more info see individual models :)
MATERIAL:
- 2 PBR 4K Materials one for each model.
- 2 slots for material in each model, using a copy of main material to control the emissive (if it is turned off you could use the sam material in the two material slots)
TEXTURES
- .png
- Painted and exported using Substance Painter.
- 4096x4096 Textures.
- Unreal ready textures: (base color/OcclusionRoughnessMetallic/Normal).
- Unity HDRP ready textures (metalic standard): (base color/MaskMap/Normal).
- Unity URP ready textures (metalic standard): (AlbedoTransparency/MetallicSmoothness/Normal).
- Individual PBR maps: (base color/metallic/Normal/Roughness/AO).
FORMATS
- .blend
- .fbx
- .obj
- .ply
- .glb
Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.
Made by Gabe.