3D Model | .c4d |
---|---|
[ 110 Bitmap and Procedural Based Shader ]
110 Color map/Specular Color 110 Diffusion map 110 Luminance map 110 Bump map 110 Displacement map
Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with any Soft supporting Displacement Map
Render with matprev_env.hdr from c4d materialpreview folder
IBL, GI and AO Render