A collection that combines baking molds. The models can be used for play and printed for your needs.
Textures resolution - 1024, 2048, 4096. Cards - IOR, Metalik, Normal, Roughness. You set the color yourself if necessary, the cards are not tied to the material.
Models:
- BD_keks_d6(diameter)_c1(numerosity)_h4(height): Polygons - 5072, Vertices - 2538.
- BD_keks_d6(diameter)_c6(numerosity)_h4(height): Polygons - 29872, Vertices - 14938.
- BD_keks_d6(diameter)_c12(numerosity)_h4(height): Polygons - 59504, Vertices - 29754.
- BD_keks_d6(diameter)_c24(numerosity)_h4(height): Polygons - 118688, Vertices - 59346.
- BD_muffins_d6(diameter)_c1(numerosity)_h4(height): Polygons - 6880, Vertices - 3442.
- BD_muffins_d6(diameter)_c6(numerosity)_h4(height): Polygons - 37760, Vertices - 18882.
- BD_muffins_d6(diameter)_c12(numerosity)_h4(height): Polygons - 74304, Vertices - 37154.
- BD_muffins_d6(diameter)_c24(numerosity)_h4(height): Polygons - 147072, Vertices - 73538.
- BD_heart_20x20x10: Polygons - 12384, Vertices - 6194.
- BD_heart_24x24x10: Polygons - 12384, Vertices - 6194.
- BD_hole_24x24x8: Polygons - 7168, Vertices - 3584.
- BD_hole_26x26x10: Polygons - 7168, Vertices - 3584.
- BD_hole_28x28x12: Polygons - 7168, Vertices - 3584.
- BD_pudding_C_25x18x5.5: Polygons - 2880, Vertices - 1442.
- BD_pudding_C_30x20x6: Polygons - 2880, Vertices - 1442.
- BD_pudding_C_35x25x7: Polygons - 2880, Vertices - 1442.
- BD_pudding_M_25x18x5.5: Polygons - 2880, Vertices - 1442.
- BD_pudding_M_30x20x6: Polygons - 2880, Vertices - 1442.
- BD_pudding_M_35x25x7: Polygons - 2880, Vertices - 1442.
- BD_pizzas_d24: Polygons - 4064, Vertices - 2034.
- BD_pizzas_d26: Polygons - 4064, Vertices - 2034.
- BD_pizzas_d28: Polygons - 4064, Vertices - 2034.
- BD_pizzas_d30: Polygons - 4064, Vertices - 2034.
- BD_pizzas_d32: Polygons - 4064, Vertices - 2034.
- BD_pizzas_d34: Polygons - 4064, Vertices - 2034.
- BD_pizzas_d36: Polygons - 4064, Vertices - 2034.
- BD_rectangular_20x10x7: Polygons - 2880, Vertices - 1442.
- BD_rectangular_23x13x8: Polygons - 2880, Vertices - 1442.
- BD_rectangular_25x11x8: Polygons - 2880, Vertices - 1442.
- BD_rectangular_30x11x9: Polygons - 2880, Vertices - 1442.
- BD_round_18x18x10: Polygons - 5216, Vertices - 2610.
- BD_round_20x20x10: Polygons - 5216, Vertices - 2610.
- BD_round_22x22x10: Polygons - 5216, Vertices - 2610.
- BD_round_24x24x10: Polygons - 5216, Vertices - 2610.
- BD_round_26x26x10: Polygons - 5216, Vertices - 2610.
- BD_round_28x28x10: Polygons - 5216, Vertices - 2610.
- BD_square_20x20x6: Polygons - 2880, Vertices - 1442.
- BD_square_23x23x7: Polygons - 2880, Vertices - 1442.
- BD_square_25x25x8: Polygons - 2880, Vertices - 1442.
The models were made quickly, thanks to modifiers, which simplified the work a lot. The main time consuming part is rendering the photos. In general, I didn't come up with anything interesting or special. Just the usual shapes.