A collection of low poly ancient/medieval shield models.
Each model comes with a set of PBR textures in 2K resolution.
Textures include:
- Diffuse colour (some models have multiple diffuse colour textures with different designs)
- Blank diffuse colour (Intended to be used as a template for creating additional versions of diffuse textures with different designs. To do so, open the image in any image editing software, such as GIMP, Photoshop, etc., create a new layer on top of the diffuse texture layer with its mode set to multiply, then paint your new design on the new layer over the white shield face area. This allows you to change the colour while retaining details. Export your new image and use it as your diffuse texture.)
- Metallic (white = metal, black = non-metal)
- Smoothness (Grayscale. White = smooth, black = rough)
- Normal (A normal map)
- Metallic Smoothness (a combined version of the metallic and smoothness textures compatible with Unity Engine's default shader. Metallic info is stored as colour, smoothness is stored in the alpha channel)
Feel free to contact me with any questions or concerns or for additional formats: tyorexgames@gmail.com