Substance Painter 2.6: Bake normal maps

Substance Painter 2.6: Bake normal maps

Tutorial posted over 6 years ago

In this tutorial I will texture a low poly model with Substance Painter 2.6. To add details I paint in height information with procedurals and export a normal map in Substance Painter. Then I bake all the other textures like amient occlusion or curvature and add smart materials after that.

Video tutorial Substance Painter baking and texturing

Comments

wafelek wrote
wafelek
Good ! :)
wafelek wrote
wafelek
Great tutorial. Thanks
wafelek wrote
wafelek
Great tutorial. Thanks
ChokCAD wrote
ChokCAD
Great tutorial. Thanks
kuddus wrote
kuddus
Спасибо
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Software:Category:Tags:
  • substancepainter
  • texturing
  • pbr
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