World Creator 2 to Blender 2.81. Render in Octane. 3D-Coat/Teya Conceptor clouds.
In this tutorial, I will teach you how to create a mountainous landscape with procedural textures in World Creator 2. - Then we export all the necessary maps to Blender 2.81. - Fix a bug with Displacement on non-tiled landscapes. - Add clouds using Teya Conceptor and 3D-Coat. - Learn how to create haze or fog in Octane Render, and also make overpaint on top of the render using Photodonut and get an artistic render.