Creating Real-time hair with Ornatrix Maya and Vray. Part 2 (7 languages)

Tutorial posted 8 days ago
by charly-1charly-1

In this part we will talk about how to bake: - ROOT and ID maps in V-Ray Render - AO and DIRECT maps in Arnold Render - Normal Map in Knald And also about how to avoid bugs when baking in the new Maya 2019.2

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Software:Category:Tags:
  • ornatrix
  • realtime
  • hair
  • workflow
  • maya
  • vray
  • v-ray
  • arnold
  • knald
  • render
  • haircut
  • game
  • lowpoly
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