How to make a Horse Head in ZBrush and Matrix

How to make a Horse Head in ZBrush and Matrix

Tutorial posted about 5 hours ago

In this tutorial, I will guide you through the process of creating a horse head pendant suitable for jewelry production. The goal is to build a clean, realistic, and production ready model that can be 3D printed or manufactured in metal. Before starting in ZBrush, it’s important to understand the anatomy and proportions of a horse. Study the structure carefully, then begin shaping the basic form of the head.

Step 1.Blocking the Main Shape

Start in ZBrush by creating the overall volume of the horse head using simple shapes. Focus on proportions and the general silhouette.

Step 2. Shaping Facial Features

Refine the eyes, nose, jawline, and main facial structure using basic brushes. Keep the forms smooth and natural.

Step ​3. Designing the Mane

Create the mane with flowing, artistic lines. Aim for a clean, elegant shape that is both visually appealing and suitable for jewelry production.

Step 4. Final Cleanup

Polish the surfaces, smooth transitions, and prepare the model for export. Ensure the geometry is clean and ready for CAD work.

Step 5. Adjust the dimensions and adding thickness

Adjust the dimensions for real‑world jewelry production before adding thickness. The model can be prepared in both Matrix and ZBrush, but for complex organic shapes like this design, applying thickness in ZBrush provides smoother, more controlled results.After adding thickness, you can design the bail.

Step 6. Final Export

Save the model as an STL for 3D printing and as a 3DM file for editing or manufacturing.

Comments

  • Views 1
  • Likes 0
  • Comments 0

Share tutorial

Software:Category:Tags:
  • horse
  • head
  • zbrush
  • matrix
Chat