This is a personal environment study where I focused on building a natural autumn forest atmosphere using Blender.
The goal was to create realistic tree models with detailed shapes, rich autumn colors, and a cinematic feel while keeping the scene light enough for easy rendering.
Main Focus:
Tree modeling & foliage design
Ground detailing with scattered leaves
Lighting and composition
PBR texturing
Real-time friendly optimization
Software Used:
Blender (Cycles Renderer)
Photoshop (Color grading & small corrections)
I’m slowly building my nature asset collection — feedback and suggestions are always welcome :herb::fallen_leaf:
Comments