Street Light 2 Galvanized Package.
Materials
Material - Mast_Verzinkt:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
- Mast_verzinkt_Met.jpg(4096x4096px)
- Mast_verzinkt_Ro.jpg(4096x4096px)
- Mast_verzinkt_Nor.jpg(4096x4096px)
- Mast_verzinkt_Col.jpg(4096x4096px)
Material - Street_Light_12:
- Blend Mode: OPAQUE
- Shadow Mode: OPAQUE
- Leuchtkoerper_Typ_GI_schwarz_Nor(4096x4096px)
- Leuchtkoerper_Typ_GI_schwarz_Ro(4096x4096px)
- Leuchtkoerper_Typ_GI_schwarz_Met(4096x4096px)
- Leuchtkoerper_Typ_GI_schwarz_Emi(4096x4096px)
- Leuchtkoerper_Typ_GI_schwarz_Col(4096x4096px)
Material - Street_Light_12_Glass:
- Blend Mode: BLEND
- Shadow Mode: HASHED
- Leuchtkoerper_Typ_GI_schwarz_Emi(4096x4096px)
- Leuchtkoerper_Typ_GI_schwarz_Nor(4096x4096px)
- Leuchtkoerper_Typ_GI_schwarz_Ro(4096x4096px)
- Leuchtkoerper_Typ_GI_schwarz_Met(4096x4096px)
- Leuchtkoerper_Typ_GI_schwarz_Col(4096x4096px)
Textures
UV Map = Yes 1 - UVMap
Vertex Color = No
Animation
Animation = No
Shape Keys = No
Location:x: 0y: 0z: 0
Rotation:x: 0°y: 0°z: 0°
Scale:x: 1.0y: 1.0z: 1.0
- Object center point is where it should be, so you can place the object easily on your ground
- This 3D Model was created by 3DHaupt for the Software Service John GmbH