DESCRIPTION

DESCRIPTION This is a high quality subdivision ready model of an original design for a command module style spaceship build around the Merlin engine. It comes with multiple material setups for clean and used version viewable among renders. It comes with animation for the solar panels deploying and has helper objects for all moving separated parts. All objects have non overlapping UVs except for the solar panels which both share the same material for maximum resolution.

MATERIALS The Max scene has 7 separate Physically accurate Arnold materials utilizing a standard metalic PBR texture setup. You can find equivalent textures for us in Unity URP and Unreal engine in among the downloads that come with the model purchase so you will be able to input into a game engine very quickly and efficiently. Mat_SolarPanels_001 - 4K.png Mat_Spaceship_001_Glass - 4K.png Mat_Spaceship_001_Part1 - 4K.png Mat_Spaceship_001_Part2 - 4K.png Mat_Spaceship_001_Part3 - 4K.png Mat_Spaceship_001_Part4 - 4K.png Mat_Spaceship_001_Part5 - 4K.png

TOPOLOGY Model is quads and tris only and all pieces are setup for subdivision so resolution can be infinity increased to any level of detail for close up shots. Poly count for base mesh is 73778 vert count is 77229.All objects are logically named, layered and centred at zero. Model is built in real world scale using centimetres. You can find additional formats like FBX and OBJ for quick trouble input into game engines or other software.

RENDERING & ANIMATION The max scene contains a 1000 frame animation for the solar panels to unfold and all items involved are linked to helpers. The Animation also functions in the FBX and DAE versions of the file so will transfer into games engines or other platforms easily. All renders are completed with Arnold and subdivision set to level 2 unless otherwise stated. Background elements like moon and the earth are not included.

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ThreePixelSquareSeller of this model
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Thanks so much :-) glad you like it.
Fang3D
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Spaceship 3D model

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Native file format
MAX
Size: 414 MB
Renderer: Arnold | 2019
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 10.7 MB
FBX
Autodesk FBX<br />File Size: 6.4 MB
TEXTURES
Textures | 2 files<br />File Size: 622 MB
DAE
Collada<br />File Size: 29.9 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
73778 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 77229 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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