Bring your sci-fi world to life with Grek, a stylized NVIDIA-Disney-inspired robot character, fully rigged and ready for animation. Designed in Blender, this high-quality 3D model is ideal for use in games, animation, cinematics, and prototyping.
Features:
Fully Rigged with bones
Inverse Kinematics (IK) on key end bones for smooth animation control
Clean Blender (.blend) native file with well-organized hierarchy
Materials and colors assigned (no need for complex UV unwrapping)
Customizable body color via individual material slots
Textured logo decal (PNG) included in 3 color variations: Blue, Green, and Orange
Exported in multiple formats for flexibility: .blend, .fbx, .obj, .mtl, .stl, .abc, .dae, .glb, .ply
Look and Design:
Clean, friendly sci-fi aesthetic reminiscent of Disney/Pixar and NVIDIA robot mascots
Modular, low-interference geometry suitable for rig editing or game engine integration
Optimized lighting and rendering setup in Blender Cycles
Included Files:
Native Blender (.blend) file
Exported formats: .fbx, .obj, .mtl, .stl, .abc, .dae, .glb, .ply
PNG textures: 3 color variants of the circular logo (Blue, Green, Orange)
Applications:
Game development
Animation and short films
Educational projects
Concept art and prototyping
Virtual robotics simulations
Easy Customization:
Modify material colors directly inside Blender for quick style changes
Replace or edit the circular logo with your own using the provided decal setup
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