This project involved modeling a 13 cm technical set square. I focused on real-world proportions and clarity of details to create a highly accurate and clean 3D representation.
The asset was modeled in Blender with quad-based topology and clean edge flow, making it subdivision-ready for high-resolution use. It is UV unwrapped, PBR textured, and optimized for rendering or real-time applications.
Technical Notes:
- Real-world 13 cm scale
- PBR texture set (color, roughness, metalness, normal)
- Clean topology for smoothing or further modification
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