
model can be animated in engine, made different pivots
the model includes 6 archives and 2 files this:
Archive - catapult-Ue4-fbx-_2016: catapult, folder-catapult-part - catapult-base, catapult-impact-part, catapult-lever-arm, catapult-log-rotation-part, catapult-wheel-1, catapult-wheel-_2
Archive - catapult-Ue4-_texture(PNG): catapult-Color, catapult-Normal, catapult-RGB-Roughness-metall-_AO
Archive - catapult-_Unity-fbx-_2016: the models are the same as in the other archive, Characterized by features for this format
Archive - catapult-_Unity-_texture _(TGA) : catapult-Albedo, catapult-AO, catapult-Normal, catapult-_SpecularSmoothness
Archive - catapult-all-_texture(PNG): catapult-AO, catapult-Cavity, catapult-Color, catapult-Diffuse, catapult-Glossiness, catapult-Metallic, catapult-Normal, catapult-Roughness, catapult-_Specular
Archive - catapult-obj: the models are the same as in the other archive, Characterized by features for this format
File - catapult-3ds
File - catapult-_max-_2013