Grave 01
A simple gameready model of a grave. The first picture was made with cylcles renderer in Blender 2.8, the second image in Unreal Editor Mode. The last one shows the wireframe structure of the mesh.The files include a .zip of four textures, each with normal and roughness map. It is easy to change these textures and so the materials in blender and Unreal. I have tested the mesh in Unreal Editor and it worked fine, without any warnings. Make sure not to generate lightmaps, because the mesh has two UV-Channels, one for the Materials, the other as simple Light-Channel. The uv-map was unwrapped but not good, so for better results you have to arrange them.
I hope you like what you see and perhaps you download one. It has a royalty free licence so you can do with the mesh as you want to.
Good luck and have a nice Day, yours Pichlerdesigns