What ?Photogrammetry Scan converted to lowpoly PBRA forest ground with beech tree roots.Red, dry leaves mixed with soil.The area is viseted a lot and polished by shoes.When ?Spring / Summerovercast mitdayWhere ?Odenwald HessenEurope / Germany
MODEL LOWPOLYUV mapped to get good balance between seams and texture usage.Pivot set to bottom center.Real world scale.3330 Triangles1738 Vertexes
TEXTURES4096*4096 Diffuse4096*4096 Normal4096*4096 Roughness
TEXTURE DIFFUSE4096*4096Delight to fit albedo PBR flat color values.Reduced blue and cyan to clear sky lights.Hand fixed black and empty areas that the scan could not cover.The original diffuse texture version is included, in case you want to do you own delighting.
TEXTURE ROUGHNESS4096*4096Hand selected ranges from diffuse to match real mimic real surfaces.
TEXTURE NORMAL4096*4096Minimized bending for easy LODing.Bake from High poly combined with details generated from diffuse via materialize.
SOURCE (not included)High poly and textures scanned with Trnio+.
SCREENSHOT RENDERSScreenshots are rendered in Blenders EEVEE viewport.