New Improved Fantasy Sword

New Improved Fantasy Sword Free 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

This 3D model was originally created with Sketchup 8 and then converted to all other 3D formats. Native format is .skp 3dsmax scene is 3ds Max 2016 version, rendered with Vray 3.00 This is the same sword, only I have managed to make the shaft/grip of of the sword handle rounded, unlike with the 1st sword I did, I wanted to have a rounded handle, but was not sure how I would get that to fit with what I had, but I came up with a way to extend the blade, to make it look more mencing and can do a lot of damage. With the extentions on both sides, the blade was bigger, that enabled to help me to do the handle bar of the sword more biggger, so that a rounded handle would fit and look more better, I hope you all agree, that it does look a lot better now?

Item rating
0 0
New Improved Fantasy Sword
Free
 
Editorial No Ai License 
New Improved Fantasy Sword
Free
 
Editorial No Ai License 
Response - % in - h

3D Model formats

Format limitations
  • 3D Studio (.3ds)17.9 KB
  • Collada (.dae)27.5 KB
  • Autodesk FBX (.fbx)28.4 KB
  • IGES (.ige, .igs, .iges)299 Bytes
  • Autodesk 3ds Max (.max)40.8 KB
  • OBJ (.obj, .mtl) (2 files)16.3 KB
  • Sketchup (.skp)148 KB
  • Stereolithography (.stl)10.2 KB
  • Other 7.84 KB

3D Model details

  • Publish date2015-10-10
  • Model ID#183129
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 0
  • Vertices 0
  • Textures -
  • Materials -
  • UV Mapping -
  • Unwrapped UVs Unknown
  • Plugins used -
  • Ready for 3D Printing
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