A Smith and Wesson Revolver. It has been modeled in Blender V 2.72 and can be exported into Maya and 3DS Max. It took 3 days to make overall. Feel free to offer a lower price if you want. It comes with Diffuse, Normal, Displacement and Specular maps. It has two different diffuse maps; one is a blue metal texture (In my opinion this makes the gun look more worn) and the other a grey metal texture. The guns parts have been split into different vertex groups for easy selection.