DESCRIPTION

Game ReadyRifle Sci-Fi post-apocalypse 3D Model ready for VR/AR and games or other applications.

From a concept by Eldar Safin

4K PBR Textures Included

  • Non Overlapping UV Layout Map
  • Resolution: up to 4096x4096px
  • PBR Workflow: Base color, Metallic, Normal, Roughness, AO
  • Textures Unreal Engine 4
  • Textures Unity 5 (Standard Metallic)
  • Plus Textures Unity HD Render Pipeline

TopologyVerts: 82103 | Faces: 80216 | Triangles: 163958

Include LODs

LOD_00: Vertices 82103 - Faces 80216 - Triangles 163958

LOD_01: Vertices 20104 - Faces 22725 - Triangles 24593

LOD_02: Vertices 10977 - Faces 8103 - Triangles 8814

A Level of Detail model (LOD) is a lower-resolution version of a game model. The lower-res version is used to improve performance by being swapped in whenever the higher-resolution of the game model is not apparent anymore, for example when it is a certain distance from the player. Usually LODs have a lower vertex count (50% or so) and simpler shader (diffuse only, for example).

LOD0 is the highest level of detail, your original model. Zero is always the highest because the number of LODs is unknown, so if you need more LODs you can just increment the number.

LOD1 is sometimes done by hand, especially for rigged organics (creatures, people, etc.). A lot of game developers automate LOD2, LOD3, LOD4, etc. with automatic Decimation tools. References: http://wiki.polycount.com/wiki/LevelOfDetail

Files format included

.blend

.fbx

.obj

Scale units meters in Blender in real world dimension. Made and rendering in Blender v2.92 with Cycles.

If you need any help please feel free to contact me.

Compatible with Unity and Unreal

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a1j1f1linkBuyer of this model
This user has purchased this specific model
I love how it looks like an amalgamation of different guns combined to make a shotgun that will either last for a surprisingly long time or fall apart after first usage.

Shotgun Rifle Scifi Game Ready Free low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND2 files
Size: 1.28 GB
Cycles | 2.92
Exchange formats
OBJ
OBJ | 3 files<br />File Size: 1.18 GB
FBX
Autodesk FBX | 2 files<br />File Size: 1.17 GB
TEXTURES
Textures<br />File Size: 1.16 GB
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80216 polygons
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/ 82103 vertices
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