Information:
Voxel 3D models are made in the MagicaVoxel program containing an archive with files (.vox).
Then the resulting objects are optimized and transferred to Blender. There is an archive of files with individual models in the (.blend) format, an assembled barricade and copies of this barricade in the form of a scene that can be seen on the splash screen.
There are also archives of these objects with the extension .obj and .mtl, there is a separate archive with all the textures of these objects with the extension .png. Due to the simplicity of the models, the textures look simple, like a palette containing 3 primary colors used in the project.
From these objects, a .unitypackage file was created, which you can freely export to Unity 3D.
Information about the .unitypackage file:
Inside the file with the .unitypackage extension there are folders with objects. Each folder contains objects with the .obj extension and a customized material with a texture (.png ). If you need a finished scene, like in the initial picture, you can find it in the Barricade folder.Also in the form of a prefab there is a barrier assembled from separate objects called SeparateBarricade. The same scene is in a file called SceneBarricade.blend.
File Formats:MagicaVoxel (.vox), Blender (.blend + .obj + .mtl), Unity (.unitypackage), Textures (.png)
Objects are included in the pack:
1.Golden Barricade:Vertices: 584,Polygons: 1172.
2. Red Rope:Vertices: 300,Polygons: 596.
3. Mat:Vertices: 8,Polygons: 12.
Total number:Vertices 892,Polygons: 1780.
Collected scenes from objects:
1. Assembled Barricade:Vertices: 1468,Polygons: 2940.
2. Assembled Scene:Vertices: 6 480,Polygons: 12 964.
Software versions:
- MagicaVoxel versions 0.99.4.2
- Blender versions 2.93
- Unity 3D versions 2020.3.26