Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/11
This is a high-quality adjustable desk lamp 3D model, created using Autodesk Maya and textured in Substance Painter.The model is fully rigged (mechanical/rigid rig) for easy posing and animation — including articulated joints, lamp head rotation, and base pivot movement.
Designed with clean and optimized topology, this asset is ideal for:• Product visualization• Interior design renders• Animation scenes• ArchViz projects• Game-ready cinematic props
Model Details
Vertices: 7,440
Faces: 7,440
Rig: Rigid mechanical rig (hinges + rotation controls)
UVs: Clean, non-overlapping
Textures: PBR (BaseColor, Roughness, Metallic, Normal, AO)
Software Used: Maya, Substance Painter
Features
Realistic metal and painted surface materials
Detailed pivot joints for accurate posing
High-quality cable and plug model included
Ready for rendering in any PBR-based engine (Cycles, Arnold, Unreal, Unity, etc.)
This lamp model delivers both visual quality and animation usability, perfect for professional 3D projects.