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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/6
Previosly I'm create an asset pack of TabLes so next step in wishlist it`s ChaiRs.
Here a small preview bundle with 5 models, full pack will contain 21 chairs.All sitting place are 0.4m in Heigth.
So i have a next proposition:
2 Wood ChaiRs
Single plank back - 0.63 L x 0.58 W x 1.08 H (208 tris and 122 verts)
2 Planks back - 0.62 L x 0.58 W x 1.08 H (236 tris and 138 verts)
2 Wood TabouRet
Round - 0.65 L x 0.65 W x 0.4 H(74 tris and 48 verts)
Square - 0.6 L x 0.6 W x 0.4 H(118 tris and 89 verts)
2 Stone TabouRet
Round - 0.39 L x 0.39 W x 0.4 H(76 tris and 40 verts)
Square - 0.75 L x 0.75 W x 0.4 H(92 tris and 48 verts)
I check models in UE5.
Fbx import without issues. Only need to change filter on texture to nearest
OBJ import with issues. Need to change material setup to opaque from translusent, possibly need to manually import texture.