DESCRIPTION

All textures are 4096 x 4096, png.

Model dimentions xyz: 1380 x 660 x 727 mm ( 54,33'' x 25,99'' x 28,62'' ).

Geometry, Materials and Textures have correct and unique names.

Available file formats:

  • 1. Autodesk 3ds Max 2021 with PBR materials (metallic-roughness workflow). Works with Arnold, Vray NEXT

Located in WheelBarrowYellow_3dsMax2021_PBR.zip archive.

The archive content:

3ds Max 2021 scene (scene units are millimeters)

FBX (exported from this scene, with pbr materials)

maps folder with Basecolor, Metallness, Roughness, AO, Normal maps (Normal map have DirectX format).

  • 2. Autodesk 3ds Max 2014 with Vray materials. Tested in Vray Next, Vray 3.6

Located in WheelBarrowYellow_3dsMax2014_Vray.zip archive.

The archive content:

3ds Max 2014 scene (scene units are millimeters)

FBX (exported from this scene, with Vray materials)

maps folder with Diffuse, Glossiness, IOR, Reflection, Normal maps (Normal map have DirectX format).

Who works in the V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you.

  • 3. Blender 2.8x with Cycles materials (metallic-roughness workflow). Renderer: Cylcles, EEVEE.

Located in WheelBarrowYellow_Blender_PBR.zip archive.

The archive content:

Blender scene (Unit system: Metrics)

FBX (exported from this scene, with Cycles materials)

maps folder with Basecolor, Metallic, Roughness, Normal maps (Normal map have OpenGL format).

  • 4. FBX, OBJ, DAE. Model exported with Standard 3ds max materials (default 3ds max materials) without assigned textures.

Exported with mm system units. The model has UV mapping.

Import the model into your application and assign the materials that your application uses. Assign textures from the archive Textures_PBR_(for_FBX_OBJ_DAE_etc).zip.In the archive you will find PBR textures for metallic-roughness wokflow (AmbientOcclusion, BaseColor, Metallic, Roughness, Normal_DX, Normal_OG). Normal map has both DirectX and OpenGL versions.

  • 5. GLB - The model in glTF 2.0 format with 2048 x 2048 jpg textures.

  • 6. 3ds - Has incorrect UV mapping! The format does not support the correct export of UV so it will not be possible to assign the available textures.

Thanks for reading!

Feel free to contact me if you have any questions or remarks about usage and dont forget to hit the like button, post a comment and write a review :) This is a huge motivation for me to continue to release new nice content

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Romaneus
RomaneusCommunity member
This user is part of the CGTrader community
Excellent details!
VeniaminAndrei
VeniaminAndreiCommunity member
This user is part of the CGTrader community
Great work!
TiRex
TiRexCommunity member
This user is part of the CGTrader community
Nice model
piyushp7879
piyushp7879Community member
This user is part of the CGTrader community
Nice
ts
tskeditionCommunity member
This user is part of the CGTrader community
Nice tires

Wheelbarrow Yellow 3D model

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File formats
STL
Stereolithography<br />File Size: 2.78 MB
OBJ
OBJ<br />File Size: 1.02 MB
MAX
Autodesk 3ds Max | 2 files<br />Version: 2014 - Renderer: V-Ray 3.6<br />File Size: 269 MB
FBX
Autodesk FBX | 4 files<br />File Size: 395 MB
TEXTURES
Textures<br />File Size: 203 MB
3DS
3D Studio<br />File Size: 1.32 MB
DAE
Collada<br />File Size: 6.85 MB
BLEND
Blender<br />Version: 2.8 - Renderer: Cycles<br />File Size: 124 MB
GLTF
glTF<br />File Size: 14.2 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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Materials
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29413 polygons
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/ 29213 vertices
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