Optimized to be rendered in Cycles [ray-tracing] and Eevee.
PBR shading.
Provided in obj/mtl, fbx, glb, stl, ply, dae, x3d, and in native blend file. Including textures.
Everything is named and grouped correctly for ease of use.
Note: The second image is just an example of the comb used in a scene, this only includes the comb nothing else. Last 2 images are of MatCap.Note: Not intended for 3D printing.