A simple speaker system, designed around a common subwoofer and speaker setup. This is a speaker that would fit on an average desk, it's actually based on one that's sitting on my desk right now. This is modelled to scale.
The textures are procedural, and they're native to Blender. However, they can be easily replicated. The back has simple modelling as it most likely won't be seen. The high poly count lies in the fabric on the side of the speaker, and ultimately the wires are extremely high poly count to ensure they're accurate. However, if they are causing performance issues, they can be very easily removed as all geometry is seperated.