This is an Alpha model. Please report any bug so I can fix it. :)
Features
Face model from the game, with complete game face rig (facial morphs and the entire mesh is exactly the same as in game this time)
Game body proportions
One game outfit (more to come)
Additional outfits, with custom properties
Tons of customization body morphs
Corrective shape keys for extreme poses, plus tweak bones
Cycles and Eevee ready.
[MustardUI][7] (users can modify it, without writing a single line of code)
Poses library available in the Asset Library ([as a separate file][4])
Requirements and Instructions
Blender 4.4+ is required.
[MustardUI Extension][7] (2025.6.2 or above). MustardUI is an Extension, so you need to install it only once and then it will be automatically updated for you through the official Blender extensions website. Press N and look for the MustardUI tab on the right once you have selected the model armature.
[MHX Add-on](https://bitbucket.org/Diffeomorphic/mhx_rts/wiki/Home) in case you need to switch/snap IK/FK modes.
Instructions
MustardUI provides all the options for the model. See the [User Guide](https://github.com/Mustard2/MustardUI/wiki/User-Guide) for more information.
If you have issues with performance, try [Mustard Simplify](https://extensions.blender.org/add-ons/mustardsimplify/) to disable modifiers, shape keys and other stuffs while animating.
A Physics panel is available to switch on/off physics
Credits
All the credits for the model base from the game go to [Coffee3DX](https://x.com/Coffee3DX), which I thank also for the huge support and testing of the model during the first phases (and the pinup for this release). The model woudn't have been possible without them. :)
[RashNemain](https://x.com/RashNemain) for the tests and the feedbacks.
[Gifdoozer](https://x.com/gifdoozer) for the huge help in several parts.
Changelog
The changelog is available on [my website Eve's page](https://mustard3d.eu/eve/).
Contacts
Website: [mustard3d.eu][10] ([complete model list][11])