Sci-Fi Helmet in Blender Hard Surface Workflow

Sci-Fi Helmet in Blender Hard Surface Workflow Free low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

In this complete tutorial, we go through the full process of creating a sci-fi helmet — from modeling in Blender to detailed texturing in Substance Painter.

Clean hard surface modeling workflow
UV unwrapping and baking tips
PBR texturing with edge wear, paint layers, and emissive details

If you want to improve both your modeling and texturing skills, this video is made for you.

Follow along and bring your sci-fi vision to life!

Item rating
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Sci-Fi Helmet in Blender Hard Surface Workflow
Free
 
Royalty Free No Ai License 
Sci-Fi Helmet in Blender Hard Surface Workflow
Free
 
Royalty Free No Ai License 
Response 58% in 21.6h
3D Modeling
Lighting
Rendering
UV mapping
Texturing

3D Model formats

Format limitations
  • Blender 4.2 (.blend)20.3 MBVersion: 4.2Renderer: Cycles
  • Autodesk FBX (.fbx) (2 files)40.6 MB
  • OBJ (.obj, .mtl)20.3 MB
  • JPG (.jpg)20.3 MB
  • PNG (.png)20.3 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2025-06-26
  • Model ID#6241622
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